![Making CUSTOM buildings in Cities: Skylines | Procedural Objects | Cities: Skylines Tutorial - YouTube Making CUSTOM buildings in Cities: Skylines | Procedural Objects | Cities: Skylines Tutorial - YouTube](https://i.ytimg.com/vi/AFeAW08m5b8/maxresdefault.jpg)
Making CUSTOM buildings in Cities: Skylines | Procedural Objects | Cities: Skylines Tutorial - YouTube
![Akruas on X: "I discovered something. Converting terrain conforming stuff to Procedural Objects won't make them disappear, just move them to height zero (1/2). https://t.co/h2RX5jD0Ki" / X Akruas on X: "I discovered something. Converting terrain conforming stuff to Procedural Objects won't make them disappear, just move them to height zero (1/2). https://t.co/h2RX5jD0Ki" / X](https://pbs.twimg.com/media/FJiYvNTXIAEQLxu.jpg)
Akruas on X: "I discovered something. Converting terrain conforming stuff to Procedural Objects won't make them disappear, just move them to height zero (1/2). https://t.co/h2RX5jD0Ki" / X
Cities: Skylines (Steam) - The error massage " Object reference not set to an instance of an object " keeps popping up when my city running | Paradox Interactive Forums
![Seattle, Washington, USA (Update 19: Seattle Municipal Tower) - Page 7 - Cities: Skylines City Journals - Simtropolis Seattle, Washington, USA (Update 19: Seattle Municipal Tower) - Page 7 - Cities: Skylines City Journals - Simtropolis](https://i.imgur.com/k7aiyPm.png)
Seattle, Washington, USA (Update 19: Seattle Municipal Tower) - Page 7 - Cities: Skylines City Journals - Simtropolis
![Elektrix on X: "My newest mod is live! Use this mod to create prop versions of trees and vehicles. They can be raised with Prop Snapping, and PO'd with Procedural Objects! https://t.co/AEoTkhflqG @ Elektrix on X: "My newest mod is live! Use this mod to create prop versions of trees and vehicles. They can be raised with Prop Snapping, and PO'd with Procedural Objects! https://t.co/AEoTkhflqG @](https://pbs.twimg.com/media/ET4YV9NWsAAPssu.png)