![c# - Unity - Canvas element active by default even though it's set to inactive in the script - Stack Overflow c# - Unity - Canvas element active by default even though it's set to inactive in the script - Stack Overflow](https://i.stack.imgur.com/6lmqO.png)
c# - Unity - Canvas element active by default even though it's set to inactive in the script - Stack Overflow
![How to detect collision with isTrigger enabled object, from the pont of the isTrigger disabled object - Questions & Answers - Unity Discussions How to detect collision with isTrigger enabled object, from the pont of the isTrigger disabled object - Questions & Answers - Unity Discussions](https://discussions.unity.com/uploads/short-url/hrWO2ZkOiWHQ0ILsL5eyTKGeXPY.png?dl=1)
How to detect collision with isTrigger enabled object, from the pont of the isTrigger disabled object - Questions & Answers - Unity Discussions
![To find all objects of a certain type active and inactive in your scene just pass a boolean true to FindObjectsOfType method : r/Unity3D To find all objects of a certain type active and inactive in your scene just pass a boolean true to FindObjectsOfType method : r/Unity3D](https://preview.redd.it/tdnytl8mvhd61.png?auto=webp&s=f3be8e7219784cb5ab1eb5824c403a8f73f6219c)